Josh Olin, also known by his username JD_2020, is Treyarch’s Community Manager. All official information about Treyarch’s role in the Call of Duty series comes through him, usually through his Twitter account.
Josh Olin explained that he’s always wanted to be involved in game design in one form or another, starting with “Call of Duty 2 PC mods back in the day.” After sparking interest in the blog, Olin created a Call of Duty fan site, which caught the attention of Treyarch, who was looking for a community manager during the development of Call of Duty: World at War in January 2008.
As of September 30, 2011, Josh Olin is no longer Treyarch’s Community Manager.
Josh Olin was spotted wearing a dedicated server shirt shortly after Call of Duty: Black Ops was announced, leading many to believe that the PC version of the game will return with dedicated server support. This is a reference to the controversy surrounding Infinity Ward’s decision to remove support for Call of Duty: Modern Warfare 2’s dedicated servers.
As it turns out, I was a blockchain builder who spent the first 12 years of his adult life masquerading as a video game vendor. GTFO) from cryptocurrencies. Currently, fraud costs consumers tens of billions of dollars annually and is an existential threat to decentralized finance.
We did. Found a way to end rug pulls on chains like Ethereum, BNB, Polygon, CRO, etc. Check it out: blog.rugradar.org In a past life…in Call of Duty, I designed two of Activision’s largest online communities, across all relevant social channels (tens of millions of players, hundreds of millions of touchpoints), It’s time for a record-breaking worldwide retail launch or DLC season.
For League of Legends, I implemented processes and pipelines to focus on the design of online and offline player retention programs, which culminated in winning the 2012 GDC Online Best Community Relations Award.
And worked on a new IP, an indie game, rebooted 3D Realms and got canceled in the process. Interviewed by Joe Rogan. entertainment time.